Hey there,

Just need to verify this.  On our 32 player servers, we're finding it
quite impossible to spectate the person in slot #32.

I've been around in Natural Selection when they had all the
Player-Specific-Hitbox-Bug whinging, and I know that VALVe updated the
netcode to more accurately determine the lag compensation for the player
in the last slot - what I want to know is if they accidently broke it
for slot #32.

Originally I had thought this was some sort of hack stopping me from
spectating the user, however, since discovering it always happens to be
the person on slot #32 I'm not sure whether it's just a huge coincidence
or whether it's bugged.

Would be good if someone running a 32 player Counter-Strike server could
confirm this for me - and if it is stuffed, would be good if VALVe could
fix it soon =)

Instead of being able to spectate them your view should appear to be
"stuck" in someone elses player model.  Looking in the one direction
(first person spec).

 -  Bruce "Bahamut" Andrews



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