Hey there, Just need to verify this. On our 32 player servers, we're finding it quite impossible to spectate the person in slot #32.
I've been around in Natural Selection when they had all the Player-Specific-Hitbox-Bug whinging, and I know that VALVe updated the netcode to more accurately determine the lag compensation for the player in the last slot - what I want to know is if they accidently broke it for slot #32. Originally I had thought this was some sort of hack stopping me from spectating the user, however, since discovering it always happens to be the person on slot #32 I'm not sure whether it's just a huge coincidence or whether it's bugged. Would be good if someone running a 32 player Counter-Strike server could confirm this for me - and if it is stuffed, would be good if VALVe could fix it soon =) Instead of being able to spectate them your view should appear to be "stuck" in someone elses player model. Looking in the one direction (first person spec). - Bruce "Bahamut" Andrews _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

