That makes sense. How many queries a second is it actually doing? What rule on your firewall is binning the response or is it binning the query?
Steve / K ----- Original Message ----- From: "Deadman Standing" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, September 15, 2004 3:51 PM Subject: RE: [hlds] Re: ServerList Destroyed
It does seem to be firewall related. When connected through the firewall I never see more than 4000. I just did a test by-passing the firewall and saw almost 19000 servers. It seems the master server is providing all the server names to the browser. The browser then queries each server. If the browser does not get a response it does not display the server. Thus the 4000 server I would see were just those the firewall let through.
I also tried setting my steam speed to 56k modem to see if a smaller flow would perform better, but it made no difference. My concern is if this is a common problem a large percentage of the 118,000 users of steam may only be able to see a very small fraction of the servers out there.
Time: 15:40 GMT Mod: cstrike Steam Speed: DSL >256k ISP: 3 mbits down 386 kbits up Region: World Servers: 18878
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, September 14, 2004 8:47 PM To: [EMAIL PROTECTED] Subject: [hlds] Re: ServerList Destroyed
Your issue may be your local firewall limiting the number of UDP/TCP sessions. The server update will set most home/consumer firewalls off as an attack (udp flood) and it can easily quit accepting new connections until the old ones are gone. I have the same issue when I game on my Netscreen firewall since it limits to 2000 active sessions. I just simply connect to my Pix firewall and get the full list.
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