UPnP actually sounds like what is being used there. WinXP does support that along with 
most routers these days.

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, October 11, 2004 12:51 PM
Subject: RE: [hlds] NAT transparency with listenservers


>I am not sure what "NAT transparency" is but HL2 doesn't implement it.
> Check that your router isn't port forwarding or that WinXP isn't using
> UPnP to request an open port.
>
> - Alfred
>
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of David Fencik
> Sent: Sunday, October 10, 2004 8:19 PM To: [EMAIL PROTECTED]
> Subject: RE: [hlds] NAT transparency with listenservers
>
>> How big is your network?
>>
>> Dave
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of AgentHH
>> Sent: Sunday, October 10, 2004 10:44 PM
>> To: [EMAIL PROTECTED]
>> Subject: [hlds] NAT transparency with listenservers
>>
>> So, I started a listenserver to mess around in the new levels.
>> I'm behind a fairly restrictive NAT/router with nothing forwarded to
>> my comp. Much to my surprise, some guy joined my game. Is there some
>> kind of NAT transparency with HL2, much like that of UT2K4?
>>
>> --AgentHH
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