yea, that'd be why the 32 player had 6 people in spec, only 26 spawn locations.
- Bruce "Bahamut" Andrews
Joshua Blodwell wrote:
I have this problem on a 28 player server, so I doubt it's spawn slot related. Also if it was you would expect both teams to be on (in my case) 12 instead of one team on 12 and the other on 14. With 2 unfortuantes stuck in spec.
Josh
Message: 6 Date: Sat, 16 Oct 2004 03:47:52 -0400 From: David Fencik <[EMAIL PROTECTED]> Subject: RE: [hlds] 32 player server maps - spawn problems? To: [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED]
You're exactly right. There aren't enough spawn entities. There are 32 player versions available. I'm sure someone on this list can hook you up.
Dave
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" Andrews Sent: Saturday, October 16, 2004 4:29 AM To: [EMAIL PROTECTED] Subject: [hlds] 32 player server maps - spawn problems?
Okay, maybe I've been in the dark a bit, but when I was on GameArena's 32 player server earlier with the map de_dust, I couldn't join any team other then spectator. There were 12 CTs and 14 Ts, and around 5 specs + me. None of the specs could join a team... :/
Is there some sort of limitation in place on that map? Someone said there wasn't enough spawn location entities... Though I didn't think something like that would happen with the most popular CS map :|
Anyone know why this happens? Never happened on any other map before :/
--
- Bruce "Bahamut" Andrews
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