Nah that's a stupid name. On the bright side of steam, instead of hackers stealing id's they're creating their own, so it doesn't affect the buyers as-much - though I suppose that means less copies of half-life bought =)
- Bruce "Bahamut" Andrews -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley Sent: Friday, 1 October 2004 12:19 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] VAC... and Steam keygens Hey! That's a good Idea!!! And perhaps we could call it .... Hmm ... WON! Yeah that's it! -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" Andrews Sent: Wednesday, September 29, 2004 11:47 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] VAC... and Steam keygens They obviously hadn't thought it would come to this - and I don't blame them. They should probably go back to the old auth style, which (from what I understand) was something to do with sending an encrypted copy of your key to the server then it forwarded it on to the valve master server which in turn returned a wonid if it was valid? I dunno, something weird, but it sort-of worked. Meh, I'd have to sit down and think about a really good solution, but there wouldn't be much point as chances are, someone over at VALVe is trying to figure one out right now :/ - Bruce "Bahamut" Andrews -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of NeoMatrix99 Sent: Thursday, 30 September 2004 1:06 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] VAC... and Steam keygens Upon creation of a steam account your given a steamid, it has nothing to do with a cd key. I found this out back when steam first launched outside of beta when I made an account for a server. In the steam log file I found a steamid which had been given to me without me having to input any cd key. So basically with each valid email they get a new account or it used to be valid anyway. Do they still require authentication? And then using the blob file from their valid account they login and play games with any id for free. Now to fix this I would think valve should require a cdkey check on launch of the game to ensure that the account that is starting the game has previously inputed a valid cd key for that game or the original game aka Half-Life. Because obviously some form of cd key check is either not in place or not working. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

