I have that already - thanks. And I have a directory full of edited maps that we use on our servers because every time our host does a Steam update it overwrites the edited maps. I don't know why Valve can't just add 32 spawns to all maps and be done with it.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of DarK Sent: Sunday, October 17, 2004 7:35 AM To: [EMAIL PROTECTED] Subject: [hlds] Re: 32 player server maps - spawn problems? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] de_airstrip de_aztec de_cbble de_inferno de_dust2 de_storm de_torn de_dust de_piranesi Are all valid for 32 players... I asked the same question a while back I got linked to a program that enables 32 players on all default maps.. called "CodeName32" I can't find the link for it, so if you need it, search back in the logs -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

