I have that already - thanks.  And I have a directory full of edited maps
that we use on our servers because every time our host does a Steam update
it overwrites the edited maps.  I don't know why Valve can't just add 32
spawns to all maps and be done with it.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of DarK
Sent: Sunday, October 17, 2004 7:35 AM
To: [EMAIL PROTECTED]
Subject: [hlds] Re: 32 player server maps - spawn problems?


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
de_airstrip
de_aztec
de_cbble
de_inferno
de_dust2
de_storm
de_torn
de_dust
de_piranesi


Are all valid for 32 players... I asked the same question a while back

I got linked to a program that enables 32 players on all default maps..
called "CodeName32" I can't find the link for it, so if you need it, search
back in the logs
--



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