L 10/25/2004 - 16:29:59: "[myg0t]Opter<178><STEAM_ID_PENDING><>" entered
the game
L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><Unassigned>"
joined team "CT"
L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><CT>" joined
team "TERRORIST"
L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><TERRORIST>"
joined team "CT"
L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><CT>" joined
team "TERRORIST"

And so on for about 10000 lines in my log file. I had an error stating
that it would overflow, followed by an error that the memory could not
be read. I'll have screenshots for the next time it happens, which I
imagine won't take long.

Smaller servers seem to fall under their radar, but anything larger than
maybe 16 players is going to get nailed by these jerkoffs.

Consider this a plea for some flood-type cvars or protection from these
lame overflow exploits.

--
ironchef
http://www.dexworld.org/



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