L 10/25/2004 - 16:29:59: "[myg0t]Opter<178><STEAM_ID_PENDING><>" entered the game L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><Unassigned>" joined team "CT" L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><CT>" joined team "TERRORIST" L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><TERRORIST>" joined team "CT" L 10/25/2004 - 16:30:03: "[myg0t]Opter<STEAM_ID_PENDING><CT>" joined team "TERRORIST"
And so on for about 10000 lines in my log file. I had an error stating that it would overflow, followed by an error that the memory could not be read. I'll have screenshots for the next time it happens, which I imagine won't take long. Smaller servers seem to fall under their radar, but anything larger than maybe 16 players is going to get nailed by these jerkoffs. Consider this a plea for some flood-type cvars or protection from these lame overflow exploits. -- ironchef http://www.dexworld.org/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

