Hi all

Today I was really happy after reading these words:

> Source Engine Updates
> - HTTP and non-HTTP map auto downloading functionality

After updating my server I added some custom maps into my mapcycle, and the
download from my server works perfect. But: because every player is
downloading the custom maps, all players on my server get horrible high
pings like >500. Now I will allow the players to download the missing files
from my webserver, so the pings don't rise this much. My problem: I don't
know how to do this. How can I define the files they have to download? How
can I define the URL? What kind of file-type I need to upload them on my
webserver? Anyone made some experience with this topic?

If someone could help me I would be very lucky.


Thanks forsupport and sorry about my bad English (I'm Swiss).


Marc-Andr�



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