I've been twisting my brain for some time now, to figure out what possible 
technical problems are in
the way or fixing this, and I still have no answer.

I must have been going over the problem ten times, and every time I come to the 
same conclusion;
it�s easy to fix, and should have been done right from the beginning.

But then again, it might not be a technical problem, it might be that they 
simply don�t have the
necessary skills / insights to do it right - And considering that a lot of 
Valve people are ex
Microsoft people, I find that notion entirely feasible.

/Jesper S�rensen - Network Engineer

> Thats my point, the amount of records we are talking about is not that
> large when you have worked with decent sized databases.
>
> I guess you have:
>
> Account Name
> Contact E-mail
> Password
> Secret Question
> Secret Answer
> CD-Key
> STEAM_ID
>
> So about 7 basic fields per user and I guess you would have times and
> dates as well, so I mean you could have 20 fields and its still
> nothing.
>
> I guess you could keep records of IP addresses and servers played on
> if you wished which would increase the amount of fields you require,
> but I mean there are people who are cleverer and more experienced than
> I am who would be able to tell you that this would be pretty easy to
> keep a record of all of this stuff if required, but in any case is not
> necessary for identification/authetication purposes and you could keep
> it in several linked databases and only keep a database with the above
> fields or something similar for the day to day authetication since
> that where the largest amount of querys are going to occur.
>
> As I said quite sometime ago in this list, if you don't know what you
> are doing just get IBM to do it for you, it wouldn't even be that
> expensive and a least THEY know wtf they are doing!
>
> On Wed, 15 Dec 2004 13:25:54 -0000, BoNfiRe <[EMAIL PROTECTED]> wrote:
> > Probbably because of the scale involved in doing this.
> > How many ppl have steam accounts hmm too many.
> >
> >
> > ----- Original Message -----
> > From: "Whisper" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, December 15, 2004 1:09 PM
> > Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> >
> > > Can somebody who is more familiar with Databases and Database security
> > > please explain to me/us why it is difficult for Valve to secure their
> > > STEAM_ID system?
> > >
> > > Doesn't Valve have complete control over the STEAM User and STEAM_ID
> > > database?
> > >
> > > Doesn't Valve know which STEAM_ID's belong to which STEAM Users?
> > >
> > > Don't Valve know whether a STEAM Account has been created legitimately
> > > on their STEAM User database or not?
> > >
> > > Can't Valve verify that people in a server are using STEAM_ID's that
> > > were created legitimately and belong to the STEAM User they purport to
> > > be?
> > >
> > > From my basic knowledge of databases and network security all this
> > > should be extremely simple to setup and secure and the database would
> > > not ever be that large (10 million records is nothing in the scheme of
> > > databases) and no matter what is occurring on the client (which is how
> > > nosteam works AFAIK it is all client side) it should be damn simple to
> > > stop illegitimate users connecting or at least staying connected to a
> > > server if the correct procedures were put in place!
> > >
> > > Anybody got any reason why this would be a difficult thing to do?
> > >
> > > Anybody got any insights into how nosteam works and why it's so
> > > difficult for Valve to block its use?
> > >
> > > Nobody I have spoken to about this issue who knows anything about
> > > databases, database & network security understands when I put to them
> > > the scenario, why this is a problem.
> > >
> > >
> > > On Tue, 14 Dec 2004 23:57:26 -0700, Alex Herlan <[EMAIL PROTECTED]>
> > > wrote:
> > >> Haha yea...
> > >>
> > >> I am very pissed that Valve hasn't had more support for Steam related
> > >> technology since the release of Half-Life 2... I mean Steam has been
> > >> buggy
> > >> and weird in general, and had poor anti-cheat protection for a while
> > >> now...
> > >> but now that I've forked over $60 for half-life 2, I kind of expect a lot
> > >> of
> > >> these things to be resolved by now, or being fixed very quickly as we
> > >> speak.
> > >>
> > >> Don't get me wrong, I see the potential of steam as being something
> > >> really
> > >> great.. but right now with the flakey friends network being practically
> > >> unusable, and no anti-cheat/hack protection, its all totally worthless...
> > >>
> > >> -----Original Message-----
> > >> From: [EMAIL PROTECTED]
> > >> [mailto:[EMAIL PROTECTED] On Behalf Of Roc
> > >> Sent: Tuesday, December 14, 2004 10:39 PM
> > >> To: [EMAIL PROTECTED]
> > >> Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> > >>
> > >> You must not forget to get the media involved (c-net, zd-net, abc, cbs,
> > >> post, times, etc..).  Only then will it truly work.
> > >>
> > >> Happy Holidays
> > >>
> > >> Andrew R. Mitcham wrote:
> > >>
> > >> >I'm all for a shut down of my servers in protest. I think I have bitched
> > >> >and moaned about the negligence of VAC for years... and every time I do,
> > >> >someone says "Oh, they are working on it... be patient". 2 years
> > >> >later... MORE hackers than pre-steam.
> > >> >
> > >> >I participate in Steambans.com (I'm ranked #1 on there :D) which was
> > >> >great for a while. But now that I hear people can get a new STEAMID so
> > >> >easily, I have noticed return hackers... especially the ones that have
> > >> >the name changing script.
> > >> >
> > >> >While all of us stopping our servers for a day is a small percentage,
> > >> >I'm pretty sure we are the owners of some of the BETTER pubs out there.
> > >> >I know my CSDM server is hugely popular and its absence for a day would
> > >> >cause a lot of people to wonder. Multiply that by everyone on this list
> > >> >(OK, not everyone) it could cause a little publicity.
> > >> >
> > >> >We should email fan sites (csnation.net, hlfallout.net, halflife2.net,
> > >> >etc) and let them know that this event may occur and the reason why.
> > >> >
> > >> >Seriously, SOMETHING needs to be done and I won't take "someone is
> > >> >working on it" for an answer by someone who doesn't work for VALVe.
> > >> >
> > >> >-----Original Message-----
> > >> >From: [EMAIL PROTECTED]
> > >> >[mailto:[EMAIL PROTECTED] On Behalf Of Roc
> > >> >Sent: Tuesday, December 14, 2004 10:25 PM
> > >> >To: [EMAIL PROTECTED]
> > >> >Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> > >> >
> > >> >IMO, this Friday is too soon, we need some organization and lots of
> > >> >folks (web sites) to spread the word
> > >> >
> > >> >Happy Holidays
> > >> >
> > >> >K. Mike Bradley wrote:
> > >> >
> > >> >
> > >> >
> > >> >>It wont hurt and it mite send a message.
> > >> >>There has been a discussion for over 8 months now so that don't work
> > >> >>
> > >> >>
> > >> >...
> > >> >
> > >> >
> > >> >>Show some solidarity admins!
> > >> >>
> > >> >>DO SOMETHING TO BREAK THE IMPASSE!
> > >> >>
> > >> >>
> > >> >>
> > >> >>-----Original Message-----
> > >> >>From: [EMAIL PROTECTED]
> > >> >>[mailto:[EMAIL PROTECTED] On Behalf Of Roc
> > >> >>Sent: Tuesday, December 14, 2004 8:38 PM
> > >> >>To: [EMAIL PROTECTED]
> > >> >>Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> > >> >>
> > >> >>Thats just it, you won't hear a peep from them!  On a serious note, I
> > >> >>
> > >> >>
> > >> >am
> > >> >
> > >> >
> > >> >>open to "anything" that would work.
> > >> >>
> > >> >>Happy Holidays
> > >> >>
> > >> >>J Marcus wrote:
> > >> >>
> > >> >>
> > >> >>
> > >> >>
> > >> >>
> > >> >>>Nah that is not the answer..it would just help the empty servers. Why
> > >> >>>
> > >> >>>
> > >> >not
> > >> >
> > >> >
> > >> >>>have a open discussion about it on this mailing list. Not looking to
> > >> >>>
> > >> >>>
> > >> >go
> > >> >
> > >> >
> > >> >>>
> > >> >>>
> > >> >>into
> > >> >>
> > >> >>
> > >> >>
> > >> >>
> > >> >>>anything specific but to have absolutely no response or participation
> > >> >>>
> > >> >>>
> > >> >in
> > >> >
> > >> >
> > >> >>>
> > >> >>>
> > >> >>the
> > >> >>
> > >> >>
> > >> >>
> > >> >>
> > >> >>>dialog from Valve just doesn't sit well with me. Or did I miss
> > >> >>>
> > >> >>>
> > >> >something..
> > >> >
> > >> >
> > >> >>>jefe
> > >> >>>
> > >> >>>-----Original Message-----
> > >> >>>From: [EMAIL PROTECTED]
> > >> >>>[mailto:[EMAIL PROTECTED] On Behalf Of Roc
> > >> >>>Sent: Tuesday, December 14, 2004 6:00 PM
> > >> >>>To: [EMAIL PROTECTED]
> > >> >>>Subject: Re: [hlds] When will the "nosteam" hacks be fixed?
> > >> >>>
> > >> >>>Mike, a day is not enough, lets say a week!
> > >> >>>
> > >> >>>K. Mike Bradley wrote:
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>>If you server admins really wanted to do something stop your servers
> > >> >>>>
> > >> >>>>
> > >> >for
> > >> >
> > >> >
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>one
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>>day ... Lets say this Friday.
> > >> >>>>
> > >> >>>>See what Valve does then.
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>>
> > >> >>>--
> > >> >>>No virus found in this outgoing message.
> > >> >>>Checked by AVG Anti-Virus.
> > >> >>>Version: 7.0.296 / Virus Database: 265.5.3 - Release Date: 12/14/2004
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>_______________________________________________
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> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>please visit:
> > >> >>
> > >> >>
> > >> >>
> > >> >>
> > >> >>>http://list.valvesoftware.com/mailman/listinfo/hlds
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>>
> > >> >>_______________________________________________
> > >> >>To unsubscribe, edit your list preferences, or view the list archives,
> > >> >>please visit:
> > >> >>http://list.valvesoftware.com/mailman/listinfo/hlds
> > >> >>
> > >> >>
> > >> >>_______________________________________________
> > >> >>To unsubscribe, edit your list preferences, or view the list archives,
> > >> >>
> > >> >>
> > >> >please visit:
> > >> >
> > >> >
> > >> >>http://list.valvesoftware.com/mailman/listinfo/hlds
> > >> >>
> > >> >>
> > >> >>
> > >> >>
> > >> >>
> > >> >
> > >> >
> > >> >
> > >> >
> > >> >
> > >> >_______________________________________________
> > >> >To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> >http://list.valvesoftware.com/mailman/listinfo/hlds
> > >> >
> > >> >
> > >> >
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >> ---
> > >> Incoming mail is certified Virus Free.
> > >> Checked by AVG anti-virus system (http://www.grisoft.com).
> > >> Version: 6.0.809 / Virus Database: 551 - Release Date: 12/9/2004
> > >>
> > >>
> > >> ---
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> > >> Checked by AVG anti-virus system (http://www.grisoft.com).
> > >> Version: 6.0.809 / Virus Database: 551 - Release Date: 12/9/2004
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> > >>
> > >> _______________________________________________
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> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > _______________________________________________
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> > please visit:
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> >
>
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