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[ Picked text/plain from multipart/alternative ]
 Are you talking the staged event where depending on the rounds some ways in
and out of cs_havana the doors or windows or fenced alley are blocked yes?
Much like the rain effects in aztec they come and go randomly.  I thought it
was a new mapping feature not a bug.

-------Original Message-------

From: [EMAIL PROTECTED]
Date: 12/17/04 21:54:28
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Bug in CS:Source de_aztec?

Have you also noticed that a piece of wall and a window appear/disappear
every new round in cs_havana?

-----Mensagem original de TooL

There is an area along a wall in the picture were we kept getting stuck.
The exact spot is right where the crosshair is pointed - right where the CT
was killed.  He in fact was stuck and couldn't move.  Anyone else notice
this?

http://www.260servers.net/forums/viewtopic.php?p=13710#13710

or

http://www.260servers.net/forums/files/de_aztec0005.jpg

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