Think I'm going to limit our HL2 DM server to 12-14 players because our
Hardware isn't that brilliant and we have a 40 player source server running
on the same box, caused no problems so far but just to be safe maybe.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marcelo de Paula
Bezerra
Sent: 21 December 2004 13:29
To: [email protected]
Subject: RE: [hlds] HL2MP - Player Limit ?? 16 Players..

I wouldn't say the engine cannot handle, but is very taxing on hardware
and network bandwidth when doing so.

On Tue, 2004-12-21 at 08:22 -0500, Napier, Kevin wrote:
> Now that's interesting if accurate.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of PiTaGoRaS
> Sent: Tuesday, December 21, 2004 6:38 AM
> To: [email protected]
> Subject: Re: [hlds] HL2MP - Player Limit ?? 16 Players..
>
>
> This was due to the game being *terribly* lagged because all the
> people was picking and throwing objects around the map like mads.
> The engine actually can't handle such amount of events for more
> than 14 simultaneous players without ping spikes and laggy movement
> for everyone.



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to