You're meant to survive the rounds, makes the games far more fun ;)

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ook
Sent: 23 December 2004 00:29
To: [email protected]
Subject: Re: [hlds] HL2MP - Player Limit ?? 16 Players..

There is basically one reason I don't play Counter-Shite. Because I
absolutely hate waiting for the round to end!!!!! Round based games blow
chunks, and I won't play them.


----- Original Message -----
From: "Napier, Kevin" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, December 21, 2004 9:14 PM
Subject: RE: [hlds] HL2MP - Player Limit ?? 16 Players..


>I don't know.. sounds kinda like the respawn server I used to run..
> Man that fun\funny as hell untill a steam update annoyed me to all hell
> and I pulled the plug.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Ook
> Sent: Tuesday, December 21, 2004 9:19 PM
> To: [email protected]
> Subject: Re: [hlds] HL2MP - Player Limit ?? 16 Players..
>
>
> CS 1.6 DeathMatch servers??? Pray tell, what is a CS 1.6 DeathMatch
> server?
>
>>
>> We run 4 CS 1.6 DeathMatch Servers and we can manage 4 of them on a
>> Dual 3.0GHz Xeon with 2GB of RAM but they are only 16 14 16 & 18
>> player servers respectively and when they are all full things do get a
>> bit iffy.
>
>
>
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