[ Converted text/html to text/plain ] Wow... very rude...
You are posting exactly my post and then you sign it with your own name? Nice idea... But yes the problem still exists and all we can hope is that valve is working to fix it... till now all you can do is restarting the server once a day! Kind Regards, LD On Fri, 31 Dec 2004 10:51:18 +0100, dEFiNE wrote: > Hello! > > In the BETA a few people (me included) reported a problem that the > Server FPS > is dropping if the server runs for a longer time. I reported this > problem to Quicksilver (the Steam Forum Super Moderator) and he > could also reproduce this problem and said he would forward it to > VALVe. > > > My question now is, is the problem still known and being worked on, > as it is really a pain to restart the Source Server every day to > avoid the FPS dropping issue. > > > For everyone who doesnt know what I mean: If you run the srcds > server, the FPS > starts at about 256 FPS. Then if people play some hours on the > server and everyone leaves, the next time a player joins the > server, the FPS suddenly drops by 50% (128 FPS). If you let the > server run even longer the next time it > will drop to 64 (then you already notice client side jerkyness)...! > The only way to get the Server FPS back to 256 is if you restart it. > > We already reproduced it with standard config, console and VGUI > mode, its always the same issue (as far as I remember, all machines > who reported this issue were Windows 2003 Server Edition) > > > Thanks in advance, > > DEFiNE > www.kumlacs.se > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds[1] ===References:=== 1. http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

