Someone actually needs to be in the server playing the maps for the time limit to have any affect for some reason.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ironchef Sent: 14 January 2005 07:44 To: [email protected] Subject: [hlds] CSS map rotations Can someone explain what kind of black magic voodoo is necessary to get a map rotation going on CSS? I've got my mapcycle, de_subway_2 cs_mansion aim_dualiescamp cs_twilight de_prodigy fy_poolday_reunion de_dust2 bt_arena_beta1 de_chessyard de_congo And the relevant time-related cvars set in server.cfg, mp_roundtime 4 mp_timelimit 20 mp_spawnprotectiontime 10 mp_freezetime 6 And yet, my server's been sitting on the same map for about 2 hours now. This behavior is far from predictable. Sometimes it'll seem to rotate through the maps ok, others it'll just sit stagnant for hours. Does someone need to be playing for it rotate maps? -- ironchef http://www.dexworld.org/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

