Someone actually needs to be in the server playing the maps for the time
limit to have any affect for some reason.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ironchef
Sent: 14 January 2005 07:44
To: [email protected]
Subject: [hlds] CSS map rotations

Can someone explain what kind of black magic voodoo is necessary to get
a map rotation going on CSS?

I've got my mapcycle,

de_subway_2
cs_mansion
aim_dualiescamp
cs_twilight
de_prodigy
fy_poolday_reunion
de_dust2
bt_arena_beta1
de_chessyard
de_congo

And the relevant time-related cvars set in server.cfg,

mp_roundtime 4
mp_timelimit 20
mp_spawnprotectiontime 10
mp_freezetime 6

And yet, my server's been sitting on the same map for about 2 hours now.
This behavior is far from predictable. Sometimes it'll seem to rotate
through the maps ok, others it'll just sit stagnant for hours. Does
someone need to be playing for it rotate maps?

--
ironchef
http://www.dexworld.org/



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