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I have been to MANY LAN Tournies and this problem used to happen.
There is a fix, but I do not know whether it will work for you.
There are 3 ways:
1: If the player brings a PC from home, they MUST stayed logged in Steam and do
not log off. We have proven this concept and it works.
2: If players are not bringing there PC, we created a FTP server and whoever CS
works- copy that to the Network and have everyone with the problem DL from the
FTP.
3: Although I suggest this, it does not mean I support it. I have already
emailed Erik.
There is a hacked version that works on the LAN and it works.
Also, in regards to your VAC/anti cheat- Yes, it will not work on the LAN if
you are not connected to the WAN. However- you can use like a 3rd party
software like CD or HLG 1.7
Personally I use HLG 1.7 and it works.
GL HF.
-DOA
CyberGameZone.com
Dave Zeigler <[EMAIL PROTECTED]> wrote:
Hello,
I'm pretty much a noob at being a server admin. I've
set up a few LAN servers over the last three years,
but mostly for lunchtime fragging in CS at the place I
work. I got them running then left them alone.
Due to the nice upgrade available with the Source
engine, most of our players have purchased a copy of
HL2. Those that haven't, aren't playing anymore.
We have a class B IP domain here at work and we have
no access to the internet gateway for configuration
purposes. Our IT department is overworked and nobody
wants to approach them regarding network problems
related to game playing.
I've gotten a dedicated server running using a new
steam account. This account has no purchases
registered with it. The server is running on a
separate windows PC, no client runs on it.
Most of us can connect to the server and play. BUT,
there are two guys that can't. They get the error
Invalid Steam UserID ticket. One of them can get in
on an intermittent basis. The other has never been
able to connect. We have been through the network
settings and have reinstalled Steam and CS:S to no
avail. We each have a separate Client port assigned.
We CANNOT connect to the external Internet IP address
since we cannot set up the router/gateway to forward
the usual ports to our server. The IT department
isn't going to do this for us.
We can all connect to an outside public server though.
We thought about it and we decided that we don't want
to raise any red flags with internet traffic. Again,
we want to stay off of the IT department radar.
In addition, it seems that if someone connects to the
LAN server and gets the invalid ticket error, then
adding bots to the server puts it into an infinite
loop of adding a bot and having the console kick it.
Very annoying.
With all this discussion about cheating and NO STEAM
being the big issues, what is the likelyhood of Valve
fixing Steam to work correctly on our corporate
network? Very slim chance.
I can only conclude that Steam blows. I understand
why it exists, but it is mostly in my way right now.
So, here we have a handful of responsible adults who
don't cheat and each have a legal copy of HL2 and just
want to blow off some "steam" for an hour every day.
But, no such luck.
I find it sad that there are already hacks out there
cheating on the CS:S pub servers. I gave up playing
CS online long ago due to the obvious aimbots etc.
What skill does it take to download a cheat and
install it?
Does anyone have any clues as to what I can do to
resolve our Invalid Steam UserID ticket issue? If
not, I may be inclined to look for a crack to get
around the problem, like NO STEAM perhaps. I haven't
approached the problem from this angle yet, and I
don't want to. So far, my search on the internet has
proven fruitless and my email to Valve tech support
goes unanswered.
Regards,
Dave Z, aka "Full Metal"
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