> > ----- Original Message ----- > From: <[EMAIL PROTECTED]> >> >> I didn't say XP was altered. XP is optmized that way via It's kernel, >> 2003 >> was optimized with a different set of parameters.
> > The source for this information? Or just speculation? > Microsoft and device driver engineers as well. >> I didn't say process priority although it does pertain to it. I stated >> Optimization, ergo memory support/threading support/network support. It >> is >> a know fact that you can recompile the *BSD/Linux Kernels to change the >> way the system prioritizes certain operations, ergo a customized Kernel. > > It is? Yes you an tweek a unix kernel to do purely a network IO role > or purely a user application role but that doesnt give one process more > priority over another and these are very specific cases. In general > if you look at an out the box install of Redhat for workstation and for > server they will be running the same kernel until enterprise edition stuff > that is. > Right regular redhat vs enterprise. Windows XP vs 2003. If you tweek it, you can give more priority to userland or kernel mode as well as network or file. >> As far as no benefit to a game server machine, if your running multiple >> gameservers on one box, you do benefit from the differences if your >> running them as a system service and having the server optimized for >> running background services, and using the system cache. And by your >> stating you don't run anything else, your missing the fact that your >> running a lot more than a gameserver, such as the Disk I/O >> Subsystem/Network I/O Subsystem among other things. > > You still havent give a reason why a game server run as service > runs "better"? > Does it run under a different part of the OS? > Nar! True, if your generalizing it. Each OS has it's own version. > Does it have a different sheduler? > Nar! True, if your generalizing it. Each OS has it's own version. > Does it run as a different priority? > Quite possibly but there's nothing to stop you doing this with > a foreground app. Yes it can. Why would you want it to use your Gui resources instead of running in the background not using any at all. > You cant magiclly make an application perform better simplely > by running it as a service. If this where true we would run > everything as services wouldnt we? No one said you could make it magically happen. Running something as a service depends many factors such as can it be ran without loading a gui and requiring no user interaction. >> SQL server does need huge memory support, and running multiple game >> servers you need it as well. > > If your game servers need multi GB's of memory I suggest > there's something wrong somewhere. > Thanks for the suggestion, but nothing is wrong when your running multiple processes that each require and avg of 100MB of memory. >> Actually, wether it uses the API's or not, Windows itself will use that >> model to optimize the processes it is running, including multiple >> gameservers. > > So an application can benifit from the existence of an API it > doesnt use directly or indirectly hmm perhaps not :P > It can, if it doesn't use it directly and a parent process that prioritizes the child process does. It can if it does use it directly as well. >> That is exactly my point, there is a benefit, but it is like comparing a >> good Nvidia card that costs 150 to the newest one that costs 400-500, >> what >> fits your need and how much will you benefit from it in the long run. >> Which is also why if your running 1 or 2 game servers, you really will >> not >> see a benefit, but if your running more, you will. > > No its like running a vi or a command prompt on your new > $500 GFX card thats got loads of bells and whistles for > doing 3D work but your text editor could well run better > on your old $150 card >e.g. compare a Matrox Millenium with a Geforce 6800 > you may well find the old "simple" millenium runs it quicker > or as near as dam it the same speed as none of your fancy > 3D features are ever used. > > Steve / K Does VI use 100+ mb of memory per instance and are you running 3 or 4 Vi's. at the same time that are reading and writing to the disk and over the network while doing geometrical 3D calculations and supporting multiple network connectios. If so, thats one hell of a VI version, I want that one. > > ===============================================This e.mail is private and > confidential between Multiplay (UK) Ltd. and the person or entity to whom > it is addressed. In the event of misdirection, the recipient is prohibited > from using, copying, printing or otherwise disseminating it or any > information contained in it. > > In the event of misdirection, illegible or incomplete transmission please > telephone (023) 8024 3137 > or return the E.mail to [EMAIL PROTECTED] > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

