At the end, I rant it again, it quickly checked and says the Win32 HLDS
is v30.. I'm all good now, thank you.

BlackYoda wrote:

Strange.. I must have missed an update it says mine is updating shared
content from v24 to v25.
Also, just letting Valve know that my update also stalled out on
./cstrike/bin/server_i486.so (in downloading state). It was on that file
for more than an hour, I just cancelled it and started it again, it is
stopping on the same file.  OHH wait a minute, this time it roared past
it is downloading compound... So maybe the v30 version you were talking
about was the counter stike stuff only... Also will I have to update
again if I didn't get v29 or will it automatically grab it..?  Strange
it does not say v30 anywhere so far, it still says v25.

Thanks!


Alfred Reynolds wrote:

A fix for this is released, run hldsupdatetool again to get it (only the
engine binaries have been updated). You MUST get this update (you will
update to v29 for Linux, v30 for win32) otherwise people will get "Bad
Challenge" errors when try to connect to your server.

- Alfred

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Thursday, February 24, 2005 5:59 PM
To: [email protected]; [email protected]
Subject: RE: [hlds_linux] Counter-Strike: Source, Half-Life 2:
Deathmatch and Source engine update

I just found a bug in the engine from this release resulting in people
getting "Bad Challenge" errors when joining server. A fix is in the
pipe, you will need to update again once it is release (in the next hour
or so).

- Alfred

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Thursday, February 24, 2005 5:25 PM
To: [email protected]; [email protected]
Subject: [hlds_linux] Counter-Strike: Source, Half-Life 2: Deathmatch
and Source engine update

We have released an update to Counter-Strike: Source, Half-Life 2:
Deathmatch and the Source engine. Run hldsupdatetool to apply the
update.

Two new maps (de_train and cs_compound) have been added to
Counter-Strike: Source and the model bug in Half-Life 2: Deathmatch has
been fixed. A more detailed list of changes can be found here:
http://www.steampowered.com/index.php?area=news&id=399

- Alfred

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