Alfred, Big thanks to you and all the others working late tonight.
Cheers! -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, February 24, 2005 10:47 PM To: [email protected] Subject: RE: [hlds] new command, -tickrate. The default tick rate for HL2DM is 66, for Counter-Strike: Source its 33. I would try 66 and 100. The higher the value the more CPU usage. Extreme values (less than 33 or more than 128) may cause simulation errors. - Alfred -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Thursday, February 24, 2005 10:42 PM To: [email protected] Subject: Re: [hlds] new command, -tickrate. When I query fps_max at console, it says 300, but tickrate does not return a default value. What is the default, and a good command line suggestion? Also, with this update HL2-DM tonight both my 16 person [K-9] Kibbles and Bits servers are running really well. Thanks again! ----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, February 25, 2005 1:16 AM Subject: RE: [hlds] new command, -tickrate. > Tickrate is the number of simulation steps the game runs a second, FPS > is the number of input loops run a second. > > - Alfred > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper > Sent: Thursday, February 24, 2005 10:05 PM > To: [email protected] > Subject: Re: [hlds] new command, -tickrate. > > So how does -tickrate compare or relate to +fps_max? > > ----- Original Message ----- > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, February 24, 2005 11:51 PM > Subject: RE: [hlds] new command, -tickrate. > > >> -tickrate <hz> >> >> So you want >> -tickrate 85 >> >> Note that the raw FPS value displayed by the dedicated server is >> decoupled from the tickrate (one frame may not equal one tick). >> >> - Alfred >> >> -----Original Message----- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer >> Sent: Thursday, February 24, 2005 9:47 PM >> To: [email protected] >> Subject: [hlds] new command, -tickrate. >> >> Can we have a hint the new command "-tickrate" use? I would like to >> run our CSS game at 85 fps, not 66. >> >> -Tech > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

