Alfred,

Big thanks to you and all the others working late tonight.

Cheers!

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Thursday, February 24, 2005 10:47 PM
To: [email protected]
Subject: RE: [hlds] new command, -tickrate.

The default tick rate for HL2DM is 66, for Counter-Strike: Source its
33. I would try 66 and 100. The higher the value the more CPU usage.
Extreme values (less than 33 or more than 128) may cause simulation
errors.

- Alfred

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mikee
Sent: Thursday, February 24, 2005 10:42 PM
To: [email protected]
Subject: Re: [hlds] new command, -tickrate.

When I query fps_max at console, it says 300, but tickrate does not
return a default value.  What is the default, and a good command line
suggestion?

Also, with this update HL2-DM tonight both my 16 person [K-9] Kibbles
and Bits servers are running really well.  Thanks again!

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, February 25, 2005 1:16 AM
Subject: RE: [hlds] new command, -tickrate.


> Tickrate is the number of simulation steps the game runs a second, FPS

> is the number of input loops run a second.
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of List Keeper
> Sent: Thursday, February 24, 2005 10:05 PM
> To: [email protected]
> Subject: Re: [hlds] new command, -tickrate.
>
> So how does -tickrate compare or relate to +fps_max?
>
> ----- Original Message -----
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Thursday, February 24, 2005 11:51 PM
> Subject: RE: [hlds] new command, -tickrate.
>
>
>> -tickrate <hz>
>>
>> So you want
>> -tickrate 85
>>
>> Note that the raw FPS value displayed by the dedicated server is
>> decoupled from the tickrate (one frame may not equal one tick).
>>
>> - Alfred
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Team Pfeffer
>> Sent: Thursday, February 24, 2005 9:47 PM
>> To: [email protected]
>> Subject: [hlds] new command, -tickrate.
>>
>> Can we have a hint the new command "-tickrate" use? I would like to
>> run our CSS game at 85 fps, not 66.
>>
>> -Tech
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