----- Original Message ----- From: "K2" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Friday, March 04, 2005 12:58 AM Subject: [hlds] odd behavior w/ higher tickrate setting
Just wondering if any of the rest of you that have played around with the -tickrate switch have noticed any odd behavior on their servers.
I have since increased the tickrate on my CS:S game ports to a value of 40 (tried 66, and the cpu usage was just too high when full). I have now had several players report that certain weapons like the mp5 and UMP fire at a greater rate of speed, and that player movement overall is faster... not as bad as using a speedhack but still noticeable.
Yes I have had this in my HL2DM server. None of the doors in one of my maps would work properly either.
-- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.6.0 - Release Date: 02/03/2005
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

