Go get a name management plugin for the mod you are running they exist.

On Mon, 14 Mar 2005 01:12:29 +1100, Andrew Armstrong
<[EMAIL PROTECTED]> wrote:
> Can Valve do something about the name change exploit, where a player can
> change their name extreamly fast (ie, no flood protection/throttling) in a
> server and prevent them from being easily kicked (as their name changes so
> fast, on a full server, its very hard to match up their steam ID to their
> name - since its changed by the time I read the status output!).
>
> Can we have a throttle of 1 name change per round as usual or 1 name change
> while in observer per reconnect etc
>
> ATTN VALVE: response please
>
> Thanks
>
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