Oh I can.. but he wasn't working for Valve at the time. :--)
However yes I belive the intent of the sentence was that they having some
method of detecting the condition, but it also sounds like it's not
fundamentally fixed... probably will not be untill Steam v3.0 ("the revenge of
the .gcf")
--ok I'm cutting myself off for the rest of the day to many hlds posts --
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Darren Mason
Sent: Thursday, March 31, 2005 7:01 PM
To: [email protected]
Subject: RE: [hlds] Suggestion for VAC2.
I can't remember ever hearing Albert being facetious when relating important
development information to server ops...
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Fencik
Sent: Thursday, March 31, 2005 3:42 PM
To: [email protected]
Subject: Re: [hlds] Suggestion for VAC2.
Before the steam auth system was compromised, steamIDs were the
perfect ban identifier. Alfred's words were "nosteam will be
considered a cheat and they will be banned...", but i think he was
being fecitious. Obviously this issue needs to be addressed.
Dave
On Thu, 31 Mar 2005 17:11:56 -0500, Napier, Kevin
<[EMAIL PROTECTED]> wrote:
> Dude I'm not talking about network traffic.. (as I said I was talking
about capturuing it on the client (query the card) wrap it up in and just
sending it along with the other connection\login info for the request)..
that's.. Again all a pointless discussion anyway.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of m0gely
> Sent: Thursday, March 31, 2005 12:26 PM
> To: [email protected]
> Subject: Re: [hlds] Suggestion for VAC2.
>
> Whisper wrote:
>
> > That being said, it still won't help you with Modem users who don't
> > have a MAC address, well not one in the same way a NIC does.
>
> Dudes, your MAC (hardware) address never makes it to the servers you
> play on unless they are on the local LAN. They aren't routed. You can
> swap out, spoof, change, kick and spit on all your network gear all you
> want. You can't control this sort of thing via MAC address over the
> net. Sniff packets or something and you'll find out that all the
> players on your server have the same MAC. It's the MAC of the router
> your server is behind. You want to ban that?
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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