Glad you like it, guess I should have mentioned it years ago. :--) I never had a huge list,but years ago we at that time had a bunch of sound triggers, I just thought at the time..man it'd be annoying to force all these on everyone at once. Adding them over time didn't solve the problem of a new person on the server, so I just thought, well hey most people will sit through 2-3 for a map. Spread that out over all the non custom maps in the cycle and they all eventually get them. Even the players that would have sat through them all appreciated it. You have a fancy .res tool.. I just used handy dandy notepad. :) Another tip was to only put them on the standard maps, as if the person doesn't have the map already it saved them more time... course now with steam and http downloads this is less of an issue.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ook Sent: Sunday, April 10, 2005 2:24 PM To: [email protected] Subject: Re: [hlds] what to do, or not to do... was Stupid Sounds >An alternative if you must is to at least spread them out between different >maps in your cycle You know, that is a most excellent idea that I never thought of! Most everyone will put up with 2-3 sound downloads per map, and it prevents the burden of downloading all of the sounds at once. I have a program that adds the sounds to my .res files, and it would not be hard to modify to spread out the sound downloads. That way, I could even add more sounds to snd-conf without placing excessive burden on players. ----- Original Message ----- From: "Napier, Kevin" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, April 10, 2005 12:52 PM Subject: RE: [hlds] what to do, or not to do... was Stupid Sounds >I agree so long as there is an option to enable or disable... then I don't >see the problem. > Some enjoy it, some don't..who am I to judge what others want to do with > there own servers. > > Personally on my server we just have one or two that autodownload, we have > a ton of sound triggers, but if you want them you can download the > soundpackage off our website, otherwise your basicly unaffected. I'd say > about 1/2 - 2/3rds of the regs have downloaded it once they know it > exists. Keeps everyone happy this way. > > As a recommendation though, no it I don't personally think it's a good > idea to auto download a ton of sound files unless it's litterely needed by > the mod. An alternative if you must is to at least spread them out between > different maps in your cycle, so they don't all come at once yet over a > few maps the players aquire them all. > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

