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Hey,
Im trying to get SourceTV working, but am running into a few problems.
1) The variable 'srctvport' can be set, yet does not dictate which port the
SourceTV server is run on, it always seems to default to 27020 and keeps
climbing until there is a free port - this is not helpful!
2) There is no documentation on how to use SourceTV, so im trying to figure it
out myself, and its proving somewhat difficult.
3) Using tv_enable 1 and then changing the level brings a sourcetv bot into the
server, great. This now launches a sourcetv server to be connected on port
27020 (or whatever it chooses, not the port you set via srctvport console var).
Now, I have the bot in the game server, yet on this server, is now a sourcetv
server - What if I want the relay proxy to be running off another server that
clients join? This way we wont have 120 odd players watching a match lagging
the box the game is currently on.
With HLTV you could spawn a HLTV process on one machine, and have it
join/connect to the other server and you would join the game from the HLTV
machine.
With SourceTV, it appears you cannot do this (there is no 'just act as a proxy
server' option - You can ONLY host the sourcetv server on the box the server is
running on).
Anyone know how to overcome this?
Additionally, these console variables are new to me:
"tv_retry"
- Reconnects the SrcTV relay proxy.
---> WHAT srctv relay proxy? Can someone elaborate on what this means?
"tv_relay"
- Connect to SrcTV server and relay broadcast.
---> Whats this talking about? Connect what, to where? Relay what broadcast?
Right now you can only host the srctv server off the box thats hosting the game?
IE, theres no standalone srctv process! It always acompanies a gameserver
process.
"tv_dispatchmode" = "1"
- Dispatch clients to relay proxies: 0=never, 1=if appropriate,
2=always
---> There are no relay proxies?
"tv_overrideroot" = "0"
- Overrides the SrcTV master root address.
---> No idea what this means
"tv_relaypassword" = ""
notify
- SrcTV password for relay proxies
---> Whats this do?
"tv_password" = ""
notify
- SrcTV password for all clients
---> Is this the server join password to view the broadcast? If so, when this
is set, the steam server browser does not ask for a password, instead, just
pops up 'bad password'.
If someone can provide some insight into this new and undocumented feature that
would be fantastic.
Cheers,
Andrew
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