I would imagine editing the nav would be all you'd need to do to get
them to stay in one area. As soon as they saw you though, they'd
ignore the nav areas.

On Apr 12, 2005 9:27 AM, Graham Robinson <[EMAIL PROTECTED]> wrote:
> I've got a little zombie script like that but I find that I'm a bit
> useless at killing them from afar but find them too easy once they are
> close up to you. Zombie script is really just bot_knives_only with
> auto team ballance off.
>
> Maybe I'm just daydreaming.
>
> On Apr 12, 2005 4:33 PM, Ryan Lewis <[EMAIL PROTECTED]> wrote:
> > As a stop-gap, I used to play normal maps but with all the bots on one
> > side (like 20 of them) with just knives, and me on my own with unlimited
> > start money. It also allows you to try and deal with more than 1 bot at
> > a time (as 2-3 may run round the corner).
> >
> > I did this with podbots on CS 1.6, but I imagine with the right settings
> > the same could be achieved with CSS bots.
> >
>
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--
Clayton Macleod

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