Thanks Alfred.
I'm going to see what I can do with this feature. (Not that anyone would join any of my servers as a spectator but I will try to get a decent crowd in for a stress session.)
The docs are nice and clean.
But lacking the good stuff like a full fledged config file set example of a game server set to -tvmasteronly with a password protected link to a single proxy serving 255 clients. ---------
Clarification requests:
tv_maxrate: Is there a maximum for tv_maxrate? What should tv_maxrate be set to for a -tvmasteronly game server? What is the bandwidth requirement (rate) per client for TV spectators?
Passwords: Consider: tv_password on the game server is set to "ubersecretpassword" Question: The proxy must have tv_relaypassword set to "ubersecretpassword"? Or is there a password command line parameter and the game server must have tv_relaypassword set?
tv_dispatchmode: What is tv_dispatchmode used for and what is the recommended setting?
tv_delay: You already answered the max question. (90). What is the minimum? Zero? Any implications of a real-time broadcast? And will you please automatically ban from the forums anyone who starts the "I set tv_delay to -1 and it caused an error" threads? (grin) ---------------------------------------
We have created a short document describing how to use SourceTV, it can be found here: http://www.valve-erc.com/srcsdk/general/source_tv.html
- Alfred
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