I feel his pain :). At least a word from Alfred saying they are working on the spiralling cpu and crashing problem may go a small way to reassuring people. At the moment we don't run any, just as its not worth risking the game zipping up to 100% cpu even when empty and affecting anything else you may want to run. We'd run several servers if it wasnt for that, but it is annoying to see whats probably the main problem with the game just always bypassed over as though it doesnt exist.
Just a word of confirmation you are working on the crashing/cpu spiral problem would be nice Alfred to give us hope :). On 4/27/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Don't worry, it will be fixed "soon" >:) > > On 4/27/05, Waldo <[EMAIL PROTECTED]> wrote: > > > > im sensing a little pent up frustration here > > ----- Original Message ----- > > From: "Mikee" <[EMAIL PROTECTED]> > > To: <[email protected]> > > Sent: Wednesday, April 27, 2005 1:38 PM > > Subject: Re: [hlds] Half-Life 2: Deathmatch Update > > > > > For Pete's sake....now you force us server admins to do two updates > > because > > > you think we want yet another lame ass map that lags and crashes the > > > servers, and that we never wanted in the first place? All three of my > > > servers crashed running this latest crappy map, and I'll never run it > > > again....but now I have to patch again to fix this worthless pile of a > > bsp? > > > > > > Even your mappers can't even double check their quality before releasing > > > something! After 3 months, no bug fixes...the HL2 community could care > > less > > > about new maps, most of which are not worth running anyway. Many of us > > are > > > just about done running servers for this screwed up game. Keep your > > maps. > > > > > > What a waste....and what a shame to see this so poorly handled by Valve. > > > Valve should work for the government. > > > > > > ----- Original Message ----- > > > From: "Alfred Reynolds" <[EMAIL PROTECTED]> > > > To: <[email protected]>; <[email protected]>; > > > <[EMAIL PROTECTED]> > > > Sent: Tuesday, April 26, 2005 7:22 PM > > > Subject: [hlds] Half-Life 2: Deathmatch Update > > > > > > > > > > We have released an update to Half-Life 2: Deathmatch. Run the > > > > hldsupdatetool to get this update. > > > > > > > > This update fixes an exploit in the newly released dm_runoff map that > > > > allowed airstrike "spamming". More details can be found here: > > > > http://www.steampowered.com/index.php?area=news&id=412 > > > > > > > > - Alfred > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

