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Im wondering if there has been a change in the source/halflife engine recently 
that prevents the banned.cfg files being executed on map change etc as usual?

This may be a problem at our end, however I would like to rule out the 
possibility of it being a Valve change causing the problem.

Basically, our banned.cfg files have new entries in them, but they are not 
added to the servers banlist unless its done via 'exec banned.cfg' - Usually it 
appeared the server checked these files on map change to reload the bans from 
the file.

Valve/anyone able to comment?

Cheers
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