Clayton Macleod wrote:

you don't know me, or where I work, thanks.

I don't and don't care to know. I was merely stating that there are valid reasons why this information is helpful.

Mind explaining how ensuring that pretty much every steam client in
the world trying to update at exactly the same time does NOT put more
strain on the network than if the client updates were unannounced and
everybody were just randomly getting updated throughout that same day?
Sheesh.

I have no idea where you're going with this. Steam updates happen. The only thing you're having a problem with here is that Alfred gave a couple hours advanced notice. He's done this often and you're the only person I've seen that suddenly has a problem with it.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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