I don't believe it's possible but I am asking anyway.

Is it possible to restrict weapons with this?

If not, how about you add that to a future update.

It would be so much nicer to have this inbeded from
valve, than to use a MOD.

that way map makers could inbed(bspzip) custom map
cvars(mapname.cfg) into the .bsp file so that when the
map gets distributed around the .net it will be the
same for everyone no matter what MOD they are running.







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