That sounds neat! Gonna try it out Masher. Thanks :D
Message: 1 From: "Masher" <[EMAIL PROTECTED]> To: <[email protected]> Date: Wed, 18 May 2005 09:32:40 -0400 Subject: [hlds] Utility: CSRSC Reply-To: [email protected]
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] This is a new utility that I'm working on, currently only works with CS:S.
I'm an Unreal Tournament player and server admin. One of the biggest hassles I've found with managing servers is keeping the http downloads in synch with the game server, add the option of being able to compress files makes things even more of a pain. In the Unreal world fastdownloads are called redirection, so I'll refer to it as that from here on out.
In a nutshell it compares the custom files on your server to the files on your redirect. If a file on the game server isn't found on the redirect, it'll compress it, and copy it to the root of your http download area, and also create the appropriate directory structure.
This is still very Beta, I'm not as experienced with srcds as I am with the UT world; so there is probably going to be frequent updates until it's stable.
Read the readme.txt file for more info and how to get started.
Feel free to email me off list with comments or problems.
I'm releasing this in hopes of making things easier for the admins, and making the experience for our players better.
http://rsc.brainless.us/rsc/csrscbeta.zip
Take care,
Masher
www.brainless.us <http://www.brainless.us/>
[EMAIL PROTECTED]
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