I am going to do an update soon that will roll the binary back (but keep the new de_inferno, it had a couple valuable fixes perf wise). The de_inferno update made the whole update mandatory.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Simon Garner Sent: Thursday, May 19, 2005 10:26 PM To: [email protected] Subject: Re: [hlds] server crashes w/ new update > On 20/05/2005 3:47 p.m., Alfred Reynolds wrote: > > I have had a couple reports of this happening on de_port. Does > > anyone get it on any other Valve maps? (not third party ones). > > > > - Alfred > > > > Seems to be happening on all maps. > > Save us Alfred, teh servers are dyiinng! > > On a related note, why was this a required update anyway? I wasn't > even going to bother updating as I hadn't had any trouble with the > two issues it was fixing, but unfortunately I was forced to. :( > > -Simon > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

