Oops! My apologies Leo,
Sorry I was a little agitated when I wrote the first one and didnt pay
enough attention.

[EMAIL PROTECTED] is who needs to go and here I go again sending something to 
the list just to get annoyed by his antispam spam.


[EMAIL PROTECTED] wrote:

Send hlds mailing list submissions to
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When replying, please edit your Subject line so it is more specific
than "Re: Contents of hlds digest..."


Today's Topics:

  1. RE: Leo Bounds NEEDS TO GO! (paul)
  2. Re: Leo Bounds NEEDS TO GO! (stalker333)
  3. Re: Leo Bounds Needs to Go (leo bounds)

--__--__--

Message: 1
From: paul <[EMAIL PROTECTED]>
To: "'[email protected]'" <[email protected]>
Subject: RE: [hlds] Leo Bounds NEEDS TO GO!
Date: Tue, 24 May 2005 13:54:58 +0100
Reply-To: [email protected]

yup i get em to , but I have now redirected them to my spam folder. Ironic
really ;)

-----Original Message-----
From: T3XAN [mailto:[EMAIL PROTECTED]
Sent: 24 May 2005 13:12
To: [email protected]
Subject: [hlds] Leo Bounds NEEDS TO GO!


I have mentioned this in the past but once again I am being agitated by
[EMAIL PROTECTED] damned auto response every time I send a
message to the list.. I keep all my HLDS related e-mails filtered to my
HLDS folder  yet I always get a message from this guy in my regular
inbox regarding his antispam software mail server (Pretty insane I get
spammed by an anti spam server....go figure).its annoying he needs to
turn this off or be blacklisted on the list. I know I am not the only
person getting this from him it has to be everybody who sends a message
on this list.

-T3XAN

[EMAIL PROTECTED] wrote:



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or, via email, send a message with subject or body 'help' to
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You can reach the person managing the list at
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When replying, please edit your Subject line so it is more specific
than "Re: Contents of hlds digest..."


Today's Topics:

 1. Re: MOTD character limit (Clayton Macleod)
 2. Re: MOTD character limit (Andrew Armstrong)
 3. RE: MOTD character limit (Deadman Standing)
 4. Re: MOTD character limit (Clayton Macleod)
 5. Re: MOTD character limit (Clayton Macleod)
 6. Re: MOTD character limit (Steven Hartland)
 7. Re: MOTD character limit (Steven Hartland)
 8. Re: MOTD character limit (Clayton Macleod)
 9. RE: MOTD character limit (Micha Vermeer)
10. Re: MOTD character limit (DarkJedi)

-- __--__--

Message: 1
Date: Tue, 24 May 2005 03:21:45 -0700
From: Clayton Macleod <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds] MOTD character limit
Reply-To: [email protected]

why do you think valve added the capability of loading pages from
other servers in the first place? heh.

On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote:




Wake up smell the roses the limit is too small, end of discussion.
There are always ways to work around things but do you want
to when we have the option of getting it fixed.

Think of average Joe that uploads a MOTD to their server and
it doesn't display. They wont know its because the file is too big.
The server doesn't tell them its because the file is too big, it just
doesn't work.

You can procrastinate about workarounds all u like but that
doesn't fix the core issue. Only Valve increasing the size limit
will do that. Hence this is what's being requested.

 Steve / K




--
Clayton Macleod


-- __--__--

Message: 2
From: "Andrew Armstrong" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: Re: [hlds] MOTD character limit
Date: Tue, 24 May 2005 20:23:29 +1000
Reply-To: [email protected]

If you think you know how to do it, say so, since your not listening to me.

----- Original Message -----
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, May 24, 2005 8:13 PM
Subject: Re: [hlds] MOTD character limit






no way man, you just don't understand the complexities involved! What
you're talking about would involved computers being able to
communicate with each other, and that's just crazy talk.

On 5/24/05, paul <[EMAIL PROTECTED]> wrote:




Cant you just modify your MOTD creation script to copy file(s) somewhere
else then at the end of the script have a line or 2 that creates the




MOTD




with the relavent redirect code in it ?

Seems simple to me




--
Clayton Macleod

_______________________________________________
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-- __--__--

Message: 3
From: "Deadman Standing" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: RE: [hlds] MOTD character limit
Date: Tue, 24 May 2005 06:31:06 -0400
Reply-To: [email protected]

Assuming each server displays the same attributes in its custom content,
(i.e. server name, server variables, max players, etc) you can still use
redirect, just make your web page accept those values as URL attributes:


ex:


www.mypage.php?n=Dude;mp=12;ff=0   etc. Then have the web page take the
attributes and render them however you like. (i.e. Put the server name at
the Top of the page build tables with the values in them, put statements if
ff is on or off, etc.) So when each server generates its custom MOTD file


it


puts the custom info in the redirect URL. If size is still an issue


compress


it further like www.mypage.php?Dude;12;0 etc.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Tuesday, May 24, 2005 5:45 AM
To: [email protected]
Subject: Re: [hlds] MOTD character limit

Sigh.

The page is not 23 pages long, the size is made up due to html formatting,
and is quite small, and no obtrusive graphics or any of that crap.

The motd, is generated dynamically at runtime for each server, based off


its


configuration. Each server has a DIFFERENT MOTD.

So no, putting a URL in would not work, each server has a differnet MOTD to
reflect its individual configuration, understand.
Uploading 40 MOTDs to a server and specifying them in a URL is also not
acceptable, currently our system automates the creation and launch of game
servers (and is creating the MOTD/maprotation/configuration files for us,
based off that specific servers configuration on the gameserver itself and
using it).

" It's quite apparent that you're
just too lazy to bother doing the small amount of work involved in
doing what you want done"

I am not lazy, your just not listening to what im saying in regards to


these


MOTDs.

"but for some odd reason saw fit to automate the portion you've already
automated"
Your really not getting what im talking about, this environment is nothing
like you would have come across.

----- Original Message -----
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, May 24, 2005 7:30 PM
Subject: Re: [hlds] MOTD character limit






it's very easy, very quick, and very clean, actually. Like I said, you
would've been done a long, long time ago had you not wasted all your
time complaining about it here. Perhaps they will up the limit, but I
doubt it, not when all you have to do is put your
23-and-a-half-screenful page up on any web server and just put that
address in your motd.txt file already. It's quite apparent that you're
just too lazy to bother doing the small amount of work involved in
doing what you want done, but for some odd reason saw fit to automate
the portion you've already automated...so I'll just leave the topic
alone now since you'll just keep saying it can't be done. Have a good
one.

On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:




Also, no, we cannot without many 'hacks' upload the file to an ftp




server




and all that.

Its also a waste of time and is very very messy.

So, the only way to put more stuff in the motd, is to see if valve will




up




the limit for us.




--
Clayton Macleod

_______________________________________________
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-- __--__--

Message: 4
Date: Tue, 24 May 2005 03:32:32 -0700
From: Clayton Macleod <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds] MOTD character limit
Reply-To: [email protected]

If you think it can't be done, fine. But I'd be very, very surprised
if valve made any change here, as trivial a change as it might be.

I still see no reason it can't be. It doesn't matter where your files
are generated. It doesn't matter where they need to end up being. Just
a matter of taking that stuff into account with the script that would
do the dirty work. Doesn't matter if they currently get generated all
on one machine and then distributed. Doesn't matter if they currently
get generated on each individual machine. They can still be moved to a
central web server after generation. They can still be replaced with a
small generic motd.txt that points to the real motd file that was
moved to the web server. Absolutely *nothing* in your current
generation setup would have to be changed, because you can deal with
the files as they are after the current setup generates them. Your
current setup doesn't have to be altered in the least, save for one
call to the script that would move everything where it needs to go.
Anyways, I should get some sleep I suppose, 3:30am here, heh.

On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:




Right now, we dont really have a problem with our motd size (we are near


the


character limit though).

Thankyou for your responses.

Im sure valve would just up the limit if they think its acceptable.

Its no doubt possible the way you are explaining, but difficult for our
system to do it and I cant go into depth with it - It would require a fair
bit of changes and the config files are sent directly to each host


(separate


physical server), the file actually ends up being created at the end


point,


it never creates all 40 from one central location.

Its not as easy as you make it sound from using our management system.

You really dont know how our system works (nothing else like it by far) so


I


cant do it as easy as you phrase it.

Anyway, thanks for the suggestions, will wait and see if valve up the


limit.


----- Original Message -----
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, May 24, 2005 7:58 PM
Subject: Re: [hlds] MOTD character limit






Actually I *am* listening to everything you've been saying. You just
haven't thought about this at all, apparently. It doesn't matter how
many servers you are running and how many different motd's there are.
You CAN do what you want to do. When did I say that you have to have
exactly the same URL in every different server's motd? What makes you
think you can't have different URLs in every different server's motd?
Seriously man, you are NOT thinking enough about this. And it's not
even that much to think about.

Server 1 motd.txt
http://mydomain.com/server1.html

Server 2 motd.txt
http://mydomain.com/server2.html

Server 3 motd.txt
http://mydomain.com/server3.html

Server 1 starts
generate server1.html
upload server1.html

Server 2 starts
generate server2.html
upload server2.html

Server 3 starts
generate server3.html
upload server3.html

This really is NOT a hard task. And uploading 40 small files is
NOTHING. I really don't get how you seem to think this is such a
monumental task that you simply cannot undertake. It's very simple.
And it fits in just fine with your setup. For whatever reason, you
just refuse to believe it can be done. But, go ahead, go right on
thinking that your setup is just so incredibly complicated that nobody
but you and/or your company could ever have thought of anything even
remotely similar. Go right ahead and think that you can't possibly do
what I'm saying. Even though you can. But...whatever.

I've listened to everything you've said, everything you've described,
and none of it makes what I'm telling you will work, not work. It will
work just fine. You just refuse to take in any of the information.
Good luck.



On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:




Sigh.

The page is not 23 pages long, the size is made up due to html




formatting,




and is quite small, and no obtrusive graphics or any of that crap.

The motd, is generated dynamically at runtime for each server, based off




its




configuration. Each server has a DIFFERENT MOTD.

So no, putting a URL in would not work, each server has a differnet MOTD




to




reflect its individual configuration, understand.
Uploading 40 MOTDs to a server and specifying them in a URL is also not
acceptable, currently our system automates the creation and launch of




game




servers (and is creating the MOTD/maprotation/configuration files for




us,




based off that specific servers configuration on the gameserver itself




and




using it).

" It's quite apparent that you're
just too lazy to bother doing the small amount of work involved in
doing what you want done"

I am not lazy, your just not listening to what im saying in regards to




these




MOTDs.

"but for some odd reason saw fit to automate the portion you've already
automated"
Your really not getting what im talking about, this environment is




nothing




like you would have come across.




--
Clayton Macleod

_______________________________________________
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please visit:




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_______________________________________________
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--
Clayton Macleod


-- __--__--

Message: 5
Date: Tue, 24 May 2005 03:35:44 -0700
From: Clayton Macleod <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds] MOTD character limit
Reply-To: [email protected]

bah, you're proving to be quite the fool. Not only have I explained it
several times now, other people have also taken a crack at it. With
similar success. Remain clueless. I wash my hands of the whole deal.

On 5/24/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:




If you think you know how to do it, say so, since your not listening to


me.




--
Clayton Macleod


-- __--__--

Message: 6
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: Re: [hlds] MOTD character limit
Date: Tue, 24 May 2005 11:35:50 +0100
Reply-To: [email protected]

----- Original Message -----
From: "Andrew Armstrong" <[EMAIL PROTECTED]>





You really dont know how our system works (nothing else like it by far) s=




o I




cant do it as easy as you phrase it.




Actually sounds very much like ours :)

  Steve / K


=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D


=


=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
This e.mail is private and confidential between Multiplay (UK) Ltd. and


the=


person or entity to whom it is addressed. In the event of misdirection,


th=


e recipient is prohibited from using, copying, printing or otherwise


dissem=


inating it or any information contained in it.

In the event of misdirection, illegible or incomplete transmission please


t=


elephone (023) 8024 3137
or return the E.mail to [EMAIL PROTECTED]



-- __--__--

Message: 7
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: Re: [hlds] MOTD character limit
Date: Tue, 24 May 2005 11:37:10 +0100
Reply-To: [email protected]

----- Original Message -----
From: "Clayton Macleod" <[EMAIL PROTECTED]>






why do you think valve added the capability of loading pages from
other servers in the first place? heh.




As far as Im aware they didn't its a freebee from the control
they are using ( IE ).

  Steve / K


=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D


=


=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
This e.mail is private and confidential between Multiplay (UK) Ltd. and


the=


person or entity to whom it is addressed. In the event of misdirection,


th=


e recipient is prohibited from using, copying, printing or otherwise


dissem=


inating it or any information contained in it.

In the event of misdirection, illegible or incomplete transmission please


t=


elephone (023) 8024 3137
or return the E.mail to [EMAIL PROTECTED]



-- __--__--

Message: 8
Date: Tue, 24 May 2005 04:06:21 -0700
From: Clayton Macleod <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds] MOTD character limit
Reply-To: [email protected]

*sigh* make a text file called, well, doesn't matter what it's called.
textfile.txt will do. And put one line in it.

http://www.zombo.com

and load that with IE and tell me what happens. Then put just that
same one line in your motd.txt and join your server, and tell me what
happens. Actually, you don't need to tell me because I already know.
But you should find out.

On 5/24/05, Steven Hartland <[EMAIL PROTECTED]> wrote:




----- Original Message -----
As far as Im aware they didn't its a freebee from the control
they are using ( IE ).

 Steve / K




--
Clayton Macleod


-- __--__--

Message: 9
From: "Micha Vermeer" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: RE: [hlds] MOTD character limit
Date: Tue, 24 May 2005 13:18:10 +0200
Reply-To: [email protected]

I second that, from my own POV its just another pop-up as on the


internet...


I just want to play, there is already enough things that I have to bother
with...

1st search a small server (below 16 max players, which is quite hard
sometimes)

2nd try to join, only to find that its using some custom sounds I don't


want


anyway! (BTW, is there a solution for me?)

3rd Well shoot the admins that have sounds in the motd! ;)

4th The MOTD is just a flickering in my eye, as I hit enter ASAP... Adverts
are much better (please only when spectating/dead)

Just my 0,02 Guilders

DrBashir

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod
Sent: Tuesday, May 24, 2005 10:18 AM
To: [email protected]
Subject: Re: [hlds] MOTD character limit

There's no guessing involved, nobody reads them even if they're
instantly available.



-- __--__--

Message: 10
Date: Tue, 24 May 2005 12:25:39 +0100
From: DarkJedi <[EMAIL PROTECTED]>
To:  [email protected]
Subject: Re: [hlds] MOTD character limit
Reply-To: [email protected]

[ Converted text/html to text/plain ]
Haha, well it's been worthwhile following this argument if only to get this
URL (which really appeals to my inane sense of humour ;)
Clayton Macleod wrote:

*sigh* make a text file called, well, doesn't matter what it's called.
textfile.txt will do. And put one line in it.

http://www.zombo.com[1]

and load that with IE and tell me what happens. Then put just that
same one line in your motd.txt and join your server, and tell me what
happens. Actually, you don't need to tell me because I already know.
But you should find out.

On 5/24/05, Steven Hartland <[EMAIL PROTECTED]>[2] wrote:


----- Original Message -----
As far as Im aware they didn't its a freebee from the control
they are using ( IE ).

 Steve / K




--
Clayton Macleod

_______________________________________________
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please visit:


http://list.valvesoftware.com/mailman/listinfo/hlds[3]
.



===References:===
1. http://www.zombo.com
2. mailto:[EMAIL PROTECTED]
3. http://list.valvesoftware.com/mailman/listinfo/hlds



-- __--__--

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End of hlds Digest





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--__--__--

Message: 2
Date: Tue, 24 May 2005 09:15:32 -0400
From: stalker333 <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds] Leo Bounds NEEDS TO GO!
Reply-To: [email protected]

I agree, that anti-spam spammer is annoying. He needs to turn it off, or take a 
second to configure it, or be removed from the list. It shouldnt be up to us to 
trash his spam.


-TheJointChief
AKA StoneSmurf



--__--__--

Message: 3
Date: Tue, 24 May 2005 06:26:22 -0700 (PDT)
From: leo bounds <[EMAIL PROTECTED]>
To: [email protected]
Subject: [hlds] Re: Leo Bounds Needs to Go
Reply-To: [email protected]

What the heck are you folks talking about ?

[EMAIL PROTECTED] is not me or ever has been
associated with me or my email account.

My email account is: [EMAIL PROTECTED] and not
[EMAIL PROTECTED]

If you want to complain about
[EMAIL PROTECTED] that's fine by me but
please don't confuse me or my email account with some
other person.

I do not have any strange spam blocker or auto respond
messsage on my Yahoo account [EMAIL PROTECTED]

Thank you!




Message: 2
Date: Tue, 24 May 2005 07:12:00 -0500
From: T3XAN <[EMAIL PROTECTED]>
To: [email protected]
Subject: [hlds] Leo Bounds NEEDS TO GO!
Reply-To: [email protected]

I have mentioned this in the past but once again I
am being agitated by
[EMAIL PROTECTED] damned auto response
every time I send a
message to the list.. I keep all my HLDS related
e-mails filtered to my
HLDS folder  yet I always get a message from this
guy in my regular
inbox regarding his antispam software mail server
(Pretty insane I get
spammed by an anti spam server....go figure).its
annoying he needs to
turn this off or be blacklisted on the list. I know
I am not the only
person getting this from him it has to be everybody
who sends a message
on this list.

-T3XAN







__________________________________
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http://smallbusiness.yahoo.com/resources/



--__--__--

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