I wholly support the request for a whitepaper, as I have been entirely dissatisfied by poor and completely non-technical responses to my carefully put together technical questions.
On 5/25/05, Jordan Barker <[EMAIL PROTECTED]> wrote: > (WARNING: potentially mistaken personal observation and 90% speculation > ahead, as it always is when dealing with netcode due to lack of > documented facts) > > As I understand it, client rates (that aren't clamped down by sv_ > settings) introduce more of a bandwidth penalty than one of system load, > a client requesting/sending 100 updates a second isn't going to > magically send the server into overdrive, infact I imagine with an > untweaked server it will result in ignored or redundant position updates > at most (both ways). > > If you're on a partial T1 or something, you might want to look into > clamping down rates. but if you're on any kind of decent backbone > connection it shouldn't be a problem. having managed some 1.6 servers in > the past, full of "Competitive" players with absurd voodoo magic rates - > I've never seen it cause noticible server strain, not much experience > with source though ... but I can't imagine it being too different. > > I'd like to throw in a plea to valve to consider publishing a netcode > whitepaper (or similar), if they can find some poor unoccopied guy that > had a hand in the netcode development, to sit down and write it - it > would be extremely useful to players and admins alike. > > Of course, it could just be a "trade secrets" issue, pity if that's the > reason these questions have seemed to have fallen on deaf ears for so long. > > TrickyB wrote: > > > Alfred if 5 or more clients on a 20 man server had rates of 25000 or > > 9999,and cmd and update rates of 100 100 [seen them with 101/101] > > would it > > cause the server to lag? > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

