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Not saying that it isn't a HLDM issue, but shit does happen to hardware,
even in the best data centers.

On 5/26/05, [EMAIL PROTECTED] <
[EMAIL PROTECTED]> wrote:
>
> > This error in combination with your General Protection Fault seems to
> point more to bad server memory or over clocking.
>
> > Can't say I have seen either of these issues. If they happen to you
> "*every* time" (even in a win32 console) I would look at your server.
>
> Nope, server is fine, it has uptimes of over 2 months (137 days once!) and
> only needs rebooting when there's windows updates for it.
>
> I also ran a memtest x86 burn-in for 2 days when I hand built the server.
>
> It also runs EVERY SINGLE other app just fine. (os, dns, web, bf1942,
> quake2, quake3, swat4, cz) _ONLY_ HL2:DM has issues.
>
> The server has TWO cpu's (2x2.8ghz Xeon 800FSB's), maybe it's related to a
> multi-cpu server configuration issue that b0rks hl2:dm somehow?
>
> The server is not over clocked and runs in a data center with server room
> grade air-conditioning keeping my server at a chilly 15 degrees C.
>
> Maybe valve should buy a reverse debugger (google) and run their apps
> though
> them if they can't find the bugs the conventional way.
>
> Thanks,
>
> Dominic Clifton
>
>
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