Yes you can 'mix and match'. I bzip'd everything on our html server but the
sounds files, because most .wav's don't get much smaller and .mp3's actually
get larger. (I too had to reupload, so I wouldn't gain enough doin the wav
files to be worth the upload time.) Working great set up like this. You also
do not have to change the .res files at all. The bz2 version of a file is
looked for first, if it's not there then the normal version is looked for
automatically.

Oompa, start by bzip'ing the files for 1 or 2 maps and uploading them. Then
delete the non-bzip files that you just replaced, and verify that it works
ok for you (i.e. test it without changing all 2GB of your files). Then when
you're comfortable with it, go to town on the rest of the maps. At that
point, you can do all the .bsp files first if your goal is to immediately
save as much space as quickly as possible. Or just go map-by-map bzip'ing
all/most files for each map.

-Artie

----- Original Message -----
From: "Clayton Macleod" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, May 28, 2005 12:48 AM
Subject: Re: [hlds] .bz2 Compression


> I don't think it matters if you mix and match, should work fine. Might
> as well compress it all though, faster is faster.
>
> On 5/27/05, Oompa <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > So as long as I bzip2 everything then it will download it all? So I
can't
> > just bzip2 the maps and not everything else?
>
>
> --
> Clayton Macleod
>
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