grow up On 5/30/05, Whisper <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > FFS, how does any of the crap you spew solve the problem? > Smart arse comments about 5 year old demos doesn't apply to this situation > I even went into a long winded explanation of the situation and why this is > a major problem for some of us. > But you don't seem to care or you are happy to live with cheat roaming > servers at will, and anybody who dares to try to come up with a solution > automatically has it broken by Valve, like they don't want to competition to > VAC, if for no other reason other than it makes Valve look bad because these > solutions need to exist in the first place. > > ] demoui > Playing demo from demo.dem. > > Counter-Strike: Source > Map: de_chateau > Players: 30 / 32 > Build 2349 > Server Number 6 > Begin loading faces (loads materials) > End loading faces (loads materials) > Initializing renderer... > Missing RecvProp for DT_CSPlayer - DT_CSPlayer/m_iProgressBarTime > Host_EndGame: CL_ParseClassInfo_EndClasses: CreateDecoders failed. > > ] version > Protocol version 7 > Exe version 1.0.0.21 <http://1.0.0.21> (cstrike) > Exe build: 11:20:07 May 16 2005 (2382) > > Thats the error from a demo that was created on the 19th of April 2005, > which is now useless to us as proof. > > This is just a great fucken situation to have our demos of cheating players > fucked up every other month.
-- Clayton Macleod _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

