Hey Why don't you just write your own plugin What an Idea. Umm that way you can have what you want. I don't think valve should take the time to add these "useless cvars" When there are many other bugs that need fixed first.. And you'll have something that no one else has.
----- Original Message ----- From: "WayneH" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, June 02, 2005 6:17 AM Subject: RE: [hlds] sv_visiblemaxplayers.
I have looked into both mani and mini admin mods, they are both bloated with options that serves no purpose, other than to let the admin screw around with players. http://qoda.net/cssource/minimumadmin/doc/ and http://www.mani-admin-plugin.com/forums/ Are both bloated, resource hogs and far too buggy, god knows what security holes they have in them as well. CS:S needs a few more CVARs to assist admin who like to run the game without add-ons to regulate the servers. We have our own log parsers that assist us via IRC channels, but we are unable to make spots that are password protected, spots that allow us to join without having to kick PAYING customers, it's called running a BUSINESS. Don't tell me I'm stubborn when you only see what I type in this, you have no idea who I am or what I do, other than the statements I have made here, so keep your steam forums diatribe out thanks. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexander Kobbevik Sent: Thursday, 2 June 2005 7:44 PM To: [email protected] Subject: RE: [hlds] sv_visiblemaxplayers. How bloated do you think it is if you keep it to a minimum? Have you even tried to LOOK at it? Some people are just too stuborn for their own good! -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of WayneH Sent: 2. juni 2005 11:31 To: [email protected] Subject: RE: [hlds] sv_visiblemaxplayers. I haven't the time to sort all that out on some 22 servers, I was hoping to avoid using some bloated admin mod, for just a few little settings. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Deadman Standing Sent: Thursday, 2 June 2005 6:27 PM To: [email protected] Subject: RE: [hlds] sv_visiblemaxplayers. You know their IP address when they connect. Just watch for the same ip address connecting n times in x seconds and kick or tmp ban as appropriate. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent: Thursday, June 02, 2005 3:22 AM To: [email protected] Subject: RE: [hlds] sv_visiblemaxplayers. And unfortunately you don't know who they are until they are fully connected, meaning players that spam retry can block anybody from getting in when the server is "full". _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
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