<attemptathumor> You guy's aren't being very sensitive, the issue is that we have finally converted over to standard, pre-'50's medicine and dietary guidance Korean height with 2000's standard American building code.
</attemptathumor> Cheers, Bud Ingram ----- Original Message ----- From: "Steve Dalberg" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, July 07, 2005 10:35 AM Subject: Re: [hlds] changelog > I'm very grateful to have someone else say this... I played a little > last night, but I had a "work" dinner, so was a little tipsy, but > started playing and I was "Why is everyone short?, I'm not THAT drunk!!!" > > Clayton Macleod wrote: > > >wonder why they never mentioned the player model scaling change in the > >changelog? Now player models are all out of proportion with every > >single map out there. Funny that Valve would choose to change the > >player model scaling rather than raising the 1st person point of view > >origin to the correct height. Now everybody's about four and a half > >feet tall. > > > >-- > >Clayton Macleod > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

