I noticed this too, feels a little odd.

On 7/7/05, Clayton Macleod <[EMAIL PROTECTED]> wrote:
> wonder why they never mentioned the player model scaling change in the
> changelog? Now player models are all out of proportion with every
> single map out there. Funny that Valve would choose to change the
> player model scaling rather than raising the 1st person point of view
> origin to the correct height. Now everybody's about four and a half
> feet tall.
>
> --
> Clayton Macleod
>
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