Server.cfg happens each and ever round.. ----- Original Message ----- From: "Micha Vermeer" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Tuesday, July 19, 2005 5:58 AM Subject: RE: [hlds] CS:S Bot Config Confusion
Which file does the server automatically execute when te round is over? Because everytime I load the variable bot_quota 2, the server gets 2 bots, but when the round is over the bots dissapear again... :| I've checked, and the bot_quota variable gets changed to 0 again on round end (or start) Ive added the config almost like below, but then with 2 bots instead of 8, to my server.cfg. Micha Vermeer -----Original Message----- --snip-- bot2.cfg file Counter Strike Source Only!!!! create a bot2.cfg file in notepad and paste this info into it. //General CS:Source BOT Config v5 echo "Loading CS:Source Bot Configuration Settings..." //Control how bots talk. Allowed values: 'off', 'radio', 'minimal', or 'normal'. bot_chatter minimal //Set to 0 to let bots complete map objectives. 0/1 bot_defer_to_human 0 //0 is Easy, 1 is Normal, 2 is Hard, & 3 is Expert. bot_difficulty 2 //Bots wait for a human to join before joining. 0/1 bot_join_after_player 0 //Add bot(s) to a specific team. any/CT/T or Adds a bot to whichever team has fewer players. //bot_join_team: //bot_add bot_add_any bot_add_any bot_add_any bot_add_any bot_add_any bot_add_any bot_add_any bot_add_any //Defines a Prefix for all bot's names. bot_prefix "[BOT]" //Reports on the bots' memory usage //bot_memory_usage //Restricts the bots to particular weapons //bot_knives_only //bot_pistols_only //bot_snipers_only bot_all_weapons //Weapon Control. 0/1 bot_allow_grenades 1 bot_allow_machine_guns 1 bot_allow_pistols 1 bot_allow_rifles 1 bot_allow_shotguns 1 bot_allow_snipers 1 bot_allow_sub_machine_guns 1 //Bots with high co-op may automatically follow a nearby human player. 0/1 bot_auto_follow 1 //Bots will not buy if their money falls below this amount. Default = 2000 bot_eco_limit "800" //Bots may occasionally go 'rogue'. //Rogue bots do not obey radio commands, nor pursue scenario goals. 0/1 bot_allow_rogues 1 //Determines the type of quota. Allowed values: 'normal' and 'fill'. //If 'fill', the server will adjust bots to keep N players in the game, where N is bot_quota. bot_quota_mode "fill" //Bots will automatically leave to make room for human players. 0/1 bot_auto_vacate 1 //Set to min # of bots allowed on server bot_quota 8 this will add 8 bots on hard setting. it will keep 8 bots in your server until a player connects. if 1 human connects it will drop 1 bot. and so on and so forth. you can also make a bot1.cfg just paste in the above info and change the difficulty level. or even a bot3.cfg with the difficulty set to 3. i also use a nobot.cfg with this in it. //General CS:Source NOBOT Config v5 echo "Loading CS:Source NOBot Configuration Settings..." bot_quota 0 better yet i have them zipped and ready for download http://www.clangenx.com/botconfigs.zip unzip these and put them in your cfg folder then from rcon type rcon exec bot2.cfg or whatever config you want. if you want the bots in at startup add exec bot2.cfg to your server.cfg file. to remove the bots rcon exec nobot.cfg works very well. --snip-- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

