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you are correct with adding the "/" first and foremost. This has been a 
disputed issue for a while and you would only delete the "/" if you add the 
slash in your .res file.

The later comment about Materials, Sounds etc. If you are running a Custom Map 
(.BSP) using default Steam Material, Sounds etc no .res file is required.

If you using custom Sounds, Materials, Models etc. You will require a .res file 
on your Game Server (only) in the maps folder that maps out the required custom 
objects.

Each of these objects should be in the .bz2 format as well and located within 
the folder structure identical to the game server on your Web Server.

I, just went through this and you are just about there...

Johan Brandhorst <[EMAIL PROTECTED]> wrote:
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Hi guys.

I have tried to install an webserver now in about a week to make the server
faster an the downloading times faster. so. I uploaded everything i got, in
bzip2 format, to the webserver. I created the directories exactly as they
should be (e.g cstrike/maps/de_contra.bsp.bz2) and uploaded it to my site. It
looks like this: http://mysite.com/cstrike/[1] and so on. now what I put in my
server.cfg is this line: sv_downloadurl "http://mysite.com/cstrike/[2]";

Now when I go into the server to test this it says im downloading it, but when
I get in i cant play the sounds for example, they arent in my steam account
directory.

What could I have done wrong? Is it the bzip2 files? or? Please help im in
urgent need of an webserver



===References:===
1. http://mysite.com/cstrike/
2. http://mysite.com/cstrike/

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