Corey,

Glad to know our tax dolloars are being spent well heh. Seriously
though, no, the webserv shouldnt affect gameplay much at all in that
case, only when someone is connected to it and not much even then
(depending on the amount and size of the stuff you host, of course)

You should be able to squeeze 16 players out of that connection, with
some tweaking (plenty of guides for that, so I won't get in to it)

With that said, keep in mind if you plan to play with people from
*outside* of Germany, USA for example, your server will likely be laggy
for them, unless maybe you are on some super military connection, in
which case I would think CS servers would be a no-no heh. Unfortunately,
there is not a whole lot you can do about that.

Anyway, good luck :)

-Smurf

Message: 1
Subject: RE: [hlds] Web server
Date: Fri, 5 Aug 2005 16:24:54 +0200
From: "Hemminger Corey SrA 735 CES/CEUD" <[EMAIL PROTECTED]>
To: <[email protected]>
Reply-To: [email protected]

Well I'm In the US Air Force and currently stationed in Ramstein
Germany. I have a DSL connection with 6mbs dl and 786kbs upload and am
working on getting them to bump up my upload speed some more. But I
figured I could run a 16 player server and have just a simple mainly
text based site with only a couple of tiny graphics website running on
the same machine, and besides I doubt the website will get much traffic
except from my friends and family that would be playing on it so I'm
guessing it wont affect the game server too much as far as internet
bandwidth is concerned.



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