I disagree, it would be simple to tweak the interp value you use in your exploit to match your average reaction time, so that you just aim your crosshair at the double doors, then shoot normally when someone crosses and score a hit. And don't forget that when you're not using it you can just toggle back to your desired not-exploit interp settings.
----------------------------- No, you can react alot faster, but there are many important conditions which will take a significant time to cover here. The point merely is, that in order to epxloit this bug accurately, you will require as much, and possibly more skill than not using it. You gain in one area and loose massively in another. - Have a think about why we haven't (often) moved from static crosshairs for example. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

