On 8/15/05, Clayton Macleod <[EMAIL PROTECTED]> wrote:
> well, the point there wasn't that servers are going to have
> superfluous hardware.  The point was that pretty much nothing is going
> to cause every single page used by the executive to be active enough
> to keep it all in ram at all times.

Ah so you agree with me there. What can we do to keep page fault
latency down then?

>  Given that this is likely to be
> way under a hundred megs, way way under on a server, and that you're
> likely to have a gig or two of ram, keeping it all in ram probably
> isn't going to hurt much.

Indeed. :)

> And while I see your point about a
> single-application server only doing so much, I kinda doubt that
> having the executive eligible for paging is going to affect it that
> much either.

In latency terms, we're talking about real-time importance. All
latency added to the system for processing, particularly in IDE, are
going to be significant to the next frame. Smoothing this out reduces
"jitter", or more definably reduces the standard deviation of server
performance variables.

>  Perhaps the biggest chance for any performance
> differences to arise here would be at map change, and that's actually
> a point when performance doesn't really matter much at all.  Gameplay
> isn't going to be affected.
>
> Another freakin' all-nighter, whodathunkit, haha...6:35am here, gonna
> get some shuteye before I decide whether or not to put off working on
> the car after lunch.  Which I guess will technically be breakfast,
> heh. Have a good one.

Just out of interest with regard to this stuff, anyone started up an
HLDS or SRCDS instance on QNX?

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