On Wed, Aug 31, 2005 at 01:31:34PM -0700, Ook wrote:
> Once upon a time I saw how you could do this, and I think it was in
> mapcycle.txt
>
> mymap /mp_timelimit/45
>
> Or something like that. Can someone confirm/deny/explain if this is possible
> and how it's done? I run some maps that take a while to download, and I'd
> like to increase runtimes for them.

This:

mymap "\mp_timelimit\45"

should work.

// Instruction for using mapcycle.txt
// No, you can't change maxplayers on the server, but you can skip maps that 
don't fit the current # of players
// If no suitable match is found anywhere in your mapcycle file, then the 
server just moves to the next map in the file anyway.
// Minplayers or maxplayers set to 0 mean don't restrict based on that 
parameter.  You don't have to include minplayers or maxplayers if you
//  are not making a restriction.  They default to 0 if missing.
// You can list a file twice in the rotation now
// You can issue a command ( rather than setting key value pairs ) at the 
server console by bracketing it with a blank
//  key value: e.g., \mycommand\\
// minplayers and maxplayers are special tokens and are parsed and removed 
before the commands are executed
// Commands are executed just after the changelevel command occurs.
// Be sure to remove conflicting settings from any server.cfg or 
listenserver.cfg files you use since those values will stomp
//  on the ones you set here
// The double quotes are necessary
// BTW, the old format will still work

Maarten

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