On Wed, Aug 31, 2005 at 01:31:34PM -0700, Ook wrote: > Once upon a time I saw how you could do this, and I think it was in > mapcycle.txt > > mymap /mp_timelimit/45 > > Or something like that. Can someone confirm/deny/explain if this is possible > and how it's done? I run some maps that take a while to download, and I'd > like to increase runtimes for them.
This: mymap "\mp_timelimit\45" should work. // Instruction for using mapcycle.txt // No, you can't change maxplayers on the server, but you can skip maps that don't fit the current # of players // If no suitable match is found anywhere in your mapcycle file, then the server just moves to the next map in the file anyway. // Minplayers or maxplayers set to 0 mean don't restrict based on that parameter. You don't have to include minplayers or maxplayers if you // are not making a restriction. They default to 0 if missing. // You can list a file twice in the rotation now // You can issue a command ( rather than setting key value pairs ) at the server console by bracketing it with a blank // key value: e.g., \mycommand\\ // minplayers and maxplayers are special tokens and are parsed and removed before the commands are executed // Commands are executed just after the changelevel command occurs. // Be sure to remove conflicting settings from any server.cfg or listenserver.cfg files you use since those values will stomp // on the ones you set here // The double quotes are necessary // BTW, the old format will still work Maarten _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

