A multi-media timer or mm-timer in short (do a google search on the abbreviation) handles rate and precision at which data gets processed. The normal timer isn't that precise because most programs don't need high precision, programs that do need it such as voIP and streaming media change this mm-timer.
For gaming it would be preferred to use a high precision timer for the bullet registry. Unfortunately this would raise the recommended system specs for a game and the price u pay for renting a game server, so imo that's why they leave it untouched. I'm not sure what he means by 60hz. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Tucker Sent: donderdag 8 september 2005 13:50 To: [email protected] Subject: Re: [hlds] Tick Rate Guide Updated Whisper wrote: > -- > [ Picked text/plain from multipart/alternative ] > The default fps is no low though > fps_max default = 300 even on 33 tickrate servers > The fact they do not get anything like 300 fps is due to the Windows Multi > Media Timer defaulting to 60Hz or there abouts. Interesting, what is a multi-media timer? and where did you get the value of 60Hz? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

