Well I think sv_consistency 0/1/2, where 2 is force ALL files to be
consistent with the purest form of the game (or that which matches the
SERVERS files), would be a huge bonus to the Competition area of the game.
The Competition sector of the game surely gives a far greater profile to the
game than mods and moders can, because of the sheer scale of the publicity
used at/for LAN, internet based, amateur and pro levels of competition.
LANS are very easy to police, but internet based competitions are not, VAC
does not see a skin as a cheat, so it's out of the picture, so how else
could an internet based competition know players are not using those skins?

They look to me like a distinct advantage.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Clayton Macleod
Sent: Friday, 16 September 2005 3:56 PM
To: [email protected]
Subject: Re: [hlds] Re: sv_consistency

yes, I consider that cheating as well, but how do you propose to block
things like that without blocking any and all replacements?  You have
to remember, one of the reasons there is such a big community for
Valve's games is the degree of customizability that exists.  Somehow I
doubt they're going to all of a sudden stop one of the big attractions
to their product.

On 9/15/05, Desolate_One <[EMAIL PROTECTED]> wrote:
> Well good old sv_inforcenothing.....
>
> VALVe do everyone a favour and make consistency work for ALL skins as soon
> as you can please.
>
> Having skins like that [links supplied by Whisper] is just another form of
> cheating don't you think?


--
Clayton Macleod
>get ye flask
You cannot get ye flask.

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