Well we cant even start a server with za just spam all across the console
then crashes:
http://www.mani-admin-plugin.com/forums/viewtopic.php?p=90443
Steve / K
----- Original Message -----
From: "Sgt.Rock -=GOM=-" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, September 26, 2005 4:32 PM
Subject: SV: [hlds] Still issues with last Server Update
Wondering:
I am also having re-occuring crashes with mani version 1.10za (only
plugin).
Maybe the problem is related to friendly fire..(?) At least that is a
sure way that I can get the server to crash. By killing a team-mate
once, makes no harm.. But killing another team-mate again, even later
in a new game (same map), will get my server to crash with
memory-error...
So... What are your FF-setting? On or off? And do you experience
crashes?
My server has FF set to "On".. And craches...
Sgt. Rock
----- Original Message -----
--
[ Picked text/plain from multipart/alternative ]
Not running Beetlemod, but running Mani v1.1.0za with 14 bots
continuously with 17 slots. Bots refer to humans and not a problem with
the official maps (30%) or Custom (70%) maps crashing. If I do have a
crash it is usually a memory module that is causing it or a bad pointer.
- Jim
[EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
try adding
pause
after your startup command in your batch file and see what the last
thing the console spits out at you is, might be source of your problem.
-------------- Original message --------------
Thanks for the reply -- actually its Assault it's crashing on
(official version - first in my rotation).
Bud
----- Original Message -----
From: "Wolvie"
To:
Sent: Monday, September 26, 2005 8:48 AM
Subject: RE: [hlds] Still issues with last Server Update
> I use beetlesmod latest beta ( C1 ) I run 4 bots and fakefull
> pluginas well and I have had no crashes. You may want to look at
> what map it crashes on. It could be a problem custom map.
>
> -----Original Message-----
> From: Bud Ingram [mailto:[EMAIL PROTECTED]
> Sent: Monday, September 26, 2005 9:39 AM
> To: [email protected]
> Subject: [hlds] Still issues with last Server Update
>
> With our without Beetlesmod, I am still having C++ errors indicating
> that the program has been requested to terminate in an "unusual
> way".
>
> The only thing I can think of is that I have Bots loading with or
> without people playing. Is there anyone else experiencing issues
> similar to this?
>
> Thank you,
>
> Bud Ingram
>
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