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Please keep in mind, in order to fully use this advantage, change:

fps_max 1000

I've heard stories about 1000/999 but I have to say I haven't experienced any 
trouble with it before. Most I get in status line [even with this] is 512fps. 
But It certainly is smooth when you're playing on it ;)

--Ozz

-------------- Original message --------------

> I AGREE, WITH FPSBOOSTER I PULL DOWN AS MANY AS 80 FPS MORE,AND I SEE THE
> DIFFERENCE IN GAME AND IT REDUCES STRESS ON MY CPU
>
> ----- Original Message -----
> From:
> To:
> Sent: Saturday, October 01, 2005 9:04 AM
> Subject: Re: [hlds] Low FPS upon startup for DoD:S
>
>
> --
> [ Picked text/plain from multipart/alternative ]
> which means in reality your boxes have only ever ran at 64 fps. There seems
> to be a correllation between higher fps and Hit Registration m8. It
> certainly won't take away from your clients resources (unless you're using a
> P3 or worse, maybe).
>
> I think your box would run smoother if you boosted the fps.
>
> -Ozz
>
> -------------- Original message --------------
>
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I'm confused. Why do we care what FPS the server gets? The max fps for a
> > server dosn't affect the clients max fps. Why should I care if my server
> > console pulls 60 or 300 fps? Wouldn't forcing my console window to 300 fps
> > waste server resources that could be use better by my clients? I'm not
> > flamming, I really want to know.
> > I've been running h-l servers for 5 years and always pull 60-70 fps on any
> > server config on our rental box.
> > --
> >
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