We use banid 0.0 XXX etc on both 1.6 and CS Source/DodS servers without
an issue.

- Plasma


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ac
Sent: Wednesday, 5 October 2005 8:21 AM
To: [email protected]
Subject: [hlds] ban files

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] Okay, here goes.  Want
to move my 1.6 bans over to DoDS.  I have a HUGE ban file (running a
very strict server for a little over 2 years now) so I have about 5000
unique steam IDs I want to move.

I understand the new format (ie 'banid 0.0' is now 'banid 0').   I
created a file called 16bans.cfg and called it in my server.cfg AFTER
banned_user.cfg.  When I booted the server, the banned_user.cfg was
immediately updated with the first 2777 IDs in the 16bans.cfg file.  I
don't know if that's all the bans allowed and I certainly can't figure
out why the bans were loaded into the banned_user.cfg when I'm trying to
keep them seperate.

Any help on getting this working would be great.  It's not that
important to me that I have all my bans in seperate files, but I do want
to make sure that the ENTIRE list of steam IDs is loaded in so that
those that have been banned, stay banned.
Thanks
AnxietyClown
--


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to